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Dismemberment, one of the trademark features of the other Sniper series, has been added to this sequel and should more than satisfy fans in terms of gore from what we've seen.Īs customary in the series, you've got a drone that can help you do remote reconnaissance and can even subdue targets once upgraded. bullets can be equipped on your weapon to automatically ignore both elevation and weather factors. Even the weather can play a significant role when you're sniping from massive distances, though the D.A.R.P.A. You'll need to calibrate the distance from your target, adjust the scope elevation, and use the DRS (dynamic reticle system) trajectory curve to assess exactly where your shots are going to land. Those players who are into the sniping action will find that assassinating from afar requires a lot of finesse. Related Story Chris Wray Sniper Ghost Warrior Contracts 2 Review – The NRA Wet Dream A stealth approach is generally advisable, then, and you may even opt to interrogate enemy soldiers to extract useful information such as the locations of their teammates. You'll get to move across the Middle Eastern maps in pure sandbox style, eliminating foes, taking down enemy outposts, and discovering hidden weapon caches.Įven the run-and-gun approach can be attempted to an extent, though the AI proved to be rather unforgiving at the penultimate difficulty level, as they can kill the player character with just a few bullet hits in the right places. Still, as mentioned above, Sniper Ghost Warrior Contracts 2 does allow you a decent amount of freedom when it comes to tackling most of the other targets. That's not exactly thrilling from this writer's point of view it would have been preferable if the developers found some ways to incentivize the sniping action with greater rewards, perhaps, instead of forcing it outright as the only way to eliminate certain targets. By that, we mean that it's not even possible to get any closer to the target, as you can see at the very end of the gameplay footage embedded below attempting to do so will result in a game over screen.
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These assassinations can only be carried from exceedingly long distances, ranging from around one kilometer to even further. The community itself asked for a greater focus on the titular sniping action, and CI Games obliged in this sequel. However, the big difference compared to the previous installment is that out of five maps available at launch in Contracts 2, three (Zindah Province, Tajmid Heights, and Maladh Wadi) feature specifically designed long-range sniper assignments.
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